GUNAWAN, Livia Angelica. Product Design of Card Game with the Theme of Mental Health for Teenagers. VCD, [S. l.], v. 6, n. 1, p. 53–69, 2021. DOI: 10.37715/vcd.v6i1.2699. Disponível em: https://ojs.somebut.my.id/index.php/VCD/article/view/2699. Acesso em: 19 feb. 2026.